#include "Types.r"
resource 'STR#' (301) {
	 {	/* array StringArray: 30 elements */
		/* [1] */
		"This is a narration window; it tells what is happening."
		" You can turn it off from the OPTIONS Menu.";
		/* [2] */
		"You are &. You are alone in your house."
		"  You can go somewhere or kill time.";		
		/* [3] */
		"You ask & if anybody has betrayed you.";
		/* [4] */
		"% says hello.";
		/* [5] */
		"You enter %'s house; & is here.";
		/* [6] */
		"You propose a deal to &.";
		/* [7] */
		"& accepts the deal!  That's very good!";
		/* [8] */
		"& proposes a deal to you.";
		/* [9] */
		"The sun sets and you must prepare for the night.";
		/* [10] */
		"& comes to attack you!  You must choose a defense.";
		/* [11] */
		"& rejects your offer.";
		/* [12] */
		"& enters.";
		/* [13] */
		"& is waiting here for you; the two of you enter together.";
		/* [14] */
		"You return to your home.";
		/* [15] */
		"You furiously demand that & reconsider.";
		/* [16] */
		"& begs you to reconsider.";
		/* [17] */
		"& furiously demands that you reconsider.";
		/* [18] */
		"& accuses you of betrayal.";
		/* [19] */
		"You accuse & of betrayal.";
		/* [20] */
		"& apologizes to you.";
		/* [21] */
		"You apologize to &.";
		/* [22] */
		"& yells at you.";
		/* [23] */
		"You yell at &.";
		/* [24] */
		"& asks you if anybody has betrayed #.";
		/* [25] */
		"You greet &.";
        /* [26] */
        "& leaves; you are now able to enter.";		
        /* [27] */
        "& returns home; the two of you enter together.";		
        /* [28] */
        ".";		
        /* [29] */
        "You say goodbye to &.";		
        /* [30] */
        "& says goodbye to you.";		
        /* [31] */
        "& says goodbye.";		
        /* [32] */
        "null";		
		/* [33] */
		"You beg & to reconsider.";
		/* [34] */
		"You arrive at &'s house but the door is locked.";
		/* [35] */
		"& bores you with random ruminations on irrelevant topics.";
		/* [36] */
		"& flatters you.";
		/* [37] */
		"& expresses trust in you.";
		/* [38] */
		"& expresses fear of you.";
		/* [39] */
		"& expresses love for you.";
		/* [40] */
		"& is not afraid of you.";
		/* [41] */
		"& does not trust you.";
		/* [42] */
		"& does not like you.";
		/* [43] */
		"& forgives you.";
		/* [44] */
		"& is angry and yells at you.";
		/* [45] */
		".";
		/* [46] */
		"& thanks you.";
		/* [47] */
		"& is sorry and apologizes to you.";
		/* [48] */
		"& laughs at you and calls you a sucker.";
		/* [49] */
		"& gives you some information.";
		/* [50] */
		"& answers your question.";
		/* [51] */
		"& promises not to betray you today.";
		/* [52] */
		"& promises not to attack you tonight.";
		/* [53] */
		"& accuses you of breaking a promise not to attack.";
		/* [54] */
		"& accuses you of breaking a promise not to betray.";
		/* [55] */
		"You accuse & of breaking a promise not to attack.";
		/* [56] */
		"You accuse & of breaking a promise not to betray.";
		/* [57] */
		"You dazzle & with your wit and erudition.";
		/* [58] */
		"You butter up &.";
		/* [59] */
		"You express trust in &.";
		/* [60] */
		"You express fear of &.";
		/* [61] */
		"You express love for &.";
		/* [62] */
		"You are not afraid of &.";
		/* [63] */
		"You express distrust for &.";
		/* [64] */
		"You express dislike for &.";
		/* [65] */
		"You forgive &.";
		/* [66] */
		"You yell at &.";
		/* [67] */
		".";
		/* [68] */
		"You thank &.";
		/* [69] */
		"You apologize to &.";
		/* [70] */
		"You call & a sucker.";
		/* [71] */
		"You promise not to betray & today.";
		/* [72] */
		"You promise not to attack & tonight."
	}
};
resource 'DITL' (137, purgeable) {
	 {	/* array DITLarray: 4 elements */
		/* [1] */
		{60, 150, 80, 200},
		Button {
			enabled,
			"Cancel"
		};
		/* [2] */
		{60, 60, 80, 110},
		Button {
			enabled,
			"Quit"
		};
		/* [3] */
		{10, 70, 25, 260},
		StaticText {
			disabled,
			"Are you sure you want to"
		};
		/* [4] */
		{30, 70, 45, 260},
		StaticText {
			disabled,
			"quit this game?"
		}
	}
};

resource 'ALRT' (137, purgeable) {
	{100, 110, 200, 400},
	137,
	{	/* array: 4 elements */
		/* [1] */
		OK, visible, sound2;
		/* [2] */
		OK, visible, sound2;
		/* [3] */
		OK, visible, sound2;
		/* [4] */
		OK, visible, sound2
	}
};

resource 'DITL' (333, purgeable) {
	 {	/* array DITLarray: 3 elements */
		{60, 150, 80, 200},
		Button {
			enabled,
			"OK"
		};
		{10, 70, 25, 260},
		StaticText {
			disabled,
			"Sorry, disk is write-protected ---"
		};
		{30, 70, 45, 260},
		StaticText {
			disabled,
			"use another disk!"
		}
	}
};

resource 'ALRT' (333, purgeable) {
	{100, 110, 200, 400},
	333,
	{	
		OK, visible, sound2;
		OK, visible, sound2;
		OK, visible, sound2;
		OK, visible, sound2
	}
};

resource 'DITL' (334, purgeable) {
	 {	/* array DITLarray: 3 elements */
		{60, 150, 80, 200},
		Button {
			enabled,
			"OK"
		};
		{10, 70, 25, 260},
		StaticText {
			disabled,
			"Sorry, disk is full ---"
		};
		{30, 70, 45, 260},
		StaticText {
			disabled,
			"use another disk!"
		}
	}
};

resource 'ALRT' (334, purgeable) {
	{100, 110, 200, 400},
	334,
	{	
		OK, visible, sound2;
		OK, visible, sound2;
		OK, visible, sound2;
		OK, visible, sound2
	}
};


resource 'DITL' (335, purgeable) {
	 {	/* array DITLarray: 3 elements */
		{60, 150, 80, 200},
		Button {
			enabled,
			"OK"
		};
		{10, 70, 25, 260},
		StaticText {
			disabled,
			"Can't do it ---"
		};
		{30, 70, 45, 260},
		StaticText {
			disabled,
			"problem with disk!"
		}
	}
};

resource 'ALRT' (335, purgeable) {
	{100, 110, 200, 400},
	335,
	{	
		OK, visible, sound2;
		OK, visible, sound2;
		OK, visible, sound2;
		OK, visible, sound2
	}
};

resource 'DITL' (336, purgeable) {
	 {	/* array DITLarray: 3 elements */
		/* [1] */
		{60, 150, 80, 200},
		Button {
			enabled,
			"OK"
		};
		/* [2] */
		{10, 70, 25, 260},
		StaticText {
			disabled,
			"Sorry, a bad disk load ruined the game..."
		};
		/* [3] */
		{30, 70, 45, 260},
		StaticText {
			disabled,
			"you should probably quit the game."
		}
	}
};

resource 'ALRT' (336, purgeable) {
	{100, 110, 200, 400},
	336,
	{
		OK, visible, sound2;
		OK, visible, sound2;
		OK, visible, sound2;
		OK, visible, sound2
	}
};

resource 'DITL' (337, purgeable) {
	 {	/* array DITLarray: 3 elements */
		{60, 150, 80, 200},
		Button {
			enabled,
			"OK"
		};
		{10, 70, 25, 260},
		StaticText {
			disabled,
			"Sorry, mate, that is"
		};
		{30, 70, 45, 260},
		StaticText {
			disabled,
			"not a game file!"
		}
	}
};

resource 'ALRT' (337, purgeable) {
	{100, 110, 200, 400},
	337,
	{	
		OK, visible, sound2;
		OK, visible, sound2;
		OK, visible, sound2;
		OK, visible, sound2
	}
};

resource 'MENU' (1) {
	1,
	textMenuProc,
	allEnabled,
	enabled,
	apple,
	 {	/* array: 1 elements */
		/* [1] */
		"About Trust and Betrayal...", noIcon, noKey, noMark, plain
	}
};

resource 'MENU' (2) {
	2,
	textMenuProc,
	allEnabled,
	enabled,
	"Game",
	 {	
		"Load Game", noIcon, noKey, noMark, plain;
		"Save Game", noIcon, noKey, noMark, plain;
		"Quit Game", noIcon, "Q", noMark, plain
	 }
};

resource 'MENU' (3) {
	3,
	textMenuProc,
	allEnabled,
	enabled,
	"Options",
	 {	/* array: 5 elements */
		/* [1] */
		"Turn Sound Off", noIcon, noKey, noMark, plain;
		/* [2] */
		"Turn Narration Off", noIcon, noKey, noMark, plain;
		/* [3] */
		"Long Delays", noIcon, noKey, noMark, plain;
		/* [4] */
		"Short Delays", noIcon, noKey, noMark, plain;
		/* [5] */
		"No Delays", noIcon, noKey, noMark, plain
	}
};

resource 'MENU' (4) {
	4,
	textMenuProc,
	allEnabled,
	enabled,
	"Characters",
	 {	/* array: 9 elements */
		"All Characters", noIcon, "A", noMark, plain;
		"Vetvel", noIcon, "V", noMark, plain;
		"Kendra", noIcon, "K", noMark, plain;
		"Gardbore", noIcon, "G", noMark, plain;
		"Wiki", noIcon, "W", noMark, plain;
		"Locksher", noIcon, "L", noMark, plain;
		"Zubi", noIcon, "Z", noMark, plain;
		"Skordokott", noIcon, "S", noMark, plain;
		"Chris", noIcon, "C", noMark, plain
	}
};
resource 'MENU' (5) {
	5,
	textMenuProc,
	allEnabled,
	enabled,
	"Recall Today",
	 {	/* array: 1 elements */
		"Recall Today", noIcon, "R", noMark, plain
	}
};

resource 'MENU' (6) {
	6,
	textMenuProc,
	allEnabled,
	enabled,
	"Debug",
	 {	/* array: 6 elements */
		"Edit Words", noIcon, noKey, noMark, plain;
		"Version", noIcon, noKey, noMark, plain;
		"Next Character", noIcon, noKey, noMark, plain;
		"Dump Chars", noIcon, noKey, noMark, plain;
		"Dump Matrix", noIcon, noKey, noMark, plain;
		"Dump DebugVal", noIcon, noKey, noMark, plain;
		"Dump DealTemp", noIcon, noKey, noMark, plain
		
	}
};

resource 'ICN#' (140) {
	 {	/* array: 2 elements */
		/* [1] */
		$"0000 0000 0000 0000 0380 0070 0440 0090"
		$"0420 0150 0690 0210 0428 0550 0514 0890"
		$"04C7 F290 0560 0D50 0454 A910 02A9 A490"
		$"0295 AA90 0247 1010 051D 0ED0 0AA2 5110"
		$"1462 31A8 155C 8E48 1200 82A4 1544 1094"
		$"1428 C624 12A8 C094 0940 9124 0516 F428"
		$"04A9 3690 0283 AAE8 02D0 5DF4 02D4 F5F2"
		$"027A BFF8 02A5 FFE8 021A EEF4 0000 0000";
		/* [2] */
		$"0000 0000 0000 0000 0380 0070 07C0 00F0"
		$"07E0 01F0 07F0 03F0 07F8 07F0 07FC 0FF0"
		$"07FF FFF0 07FF FFF0 07FF FFF0 03FF FFF0"
		$"03FF FFF0 0FFF FFF0 0FFF FFF0 0FFF FFF0"
		$"1FFF FFF8 1FFF FFF8 1FFF FFFC 1FFF FFFC"
		$"1FFF FFFC 1FFF FFFC 0FFF FFFC 07FF FFF8"
		$"07FF FFF0 03FF FFF8 03FF FFFC 03FF FFFE"
		$"03FF FFF8 03FF FFF8 03FF FFFC 0000 0000"
	}
};

resource 'ICN#' (141) {
	 {	/* array: 2 elements */
		/* [1] */
		$"0FFF F800 0800 0400 0800 0600 0800 0500"
		$"0800 0480 0800 0440 0840 0420 08A0 0FF0"
		$"0890 1210 088F E210 0854 1410 0861 1C10"
		$"0848 8410 084C 6410 0892 9A10 08CC 6210"
		$"0880 1600 0893 2210 0881 0210 0856 D410"
		$"0840 1410 0824 4A10 0831 1110 082F E090"
		$"0820 0010 0820 0010 0800 0010 0800 0010"
		$"0800 0010 0800 0010 0800 0010 0FFF FFF0";
		/* [2] */
		$"0FFF F800 0800 0400 0800 0600 0800 0700"
		$"0800 0780 0800 07C0 0840 07E0 08E0 0FF0"
		$"08F0 1E10 08FF FE10 087F FC10 087F FC10"
		$"087F FC10 087F FC10 08FF FE10 08FF FE10"
		$"08FF FE10 08FF FE10 08FF FE10 087F FC10"
		$"087F FC10 083F FA10 083F F110 082F E090"
		$"0820 0010 0820 0010 0800 0010 0800 0010"
		$"0800 0010 0800 0010 0800 0010 0FFF FFF0"
	}
};

resource 'BNDL' (138) {
	'SIBT',
	0,
	 {	/* array TypeArray: 2 elements */
		/* [1] */
		'ICN#',
		 {	/* array IDArray: 2 elements */
			/* [1] */
			0, 140;
			/* [2] */
			1, 141
		};
		/* [2] */
		'FREF',
		 {	/* array IDArray: 2 elements */
			/* [1] */
			0, 142;
			/* [2] */
			1, 143
		}
	}
};

resource 'FREF' (142) {
	'APPL',
	0,
	""
};

resource 'FREF' (143) {
	'SBTF',
	1,
	""
};

data 'SIBT' (0, purgeable) {
	$"2653 6962 6F6F 7420 6279 2043 6872 6973"        /* &Siboot by Chris */
	$"2043 7261 7766 6F72 6420 4A75 6C79 2032"        /*  Crawford July 2 */
	$"382C 2031 3938 36"                              /* 8, 1986 */
};
include "DataFrame:MPW:SBT_Object:Siboot.code" 'CODE';	/* Add code resources created by the linker */

